Where: Screens on Eastern facade of museum, QEII Square
Tristan Jalleh creates immersive virtual environments that place everyday objects within imagined realms. Combining his own photographs with images sourced online, he creates spaces that merge architectural, cinematic and video game aesthetics into hyper-realities.
Cloud City is a meditation on the concept of the ‘cave’. A cave can relate to shelter, hibernation, refuge, the subconscious mind or deep time. Jalleh reflects on his own exploration of cave sites in South East Asia, which housed multi-storey temples, one of which was used as a temporary hospital shelter during the Vietnam war.
The repetitive nature of the work reflects the sense of days blending together either in the eternal darkness of a cave, or as a hardcore gamer. A feeling quite synonymous with the self-isolating lifestyles we have recently become accustomed to.